Medal Of Honor European Assault - Medal of Honor used to be a great series. It's almost dead now thanks to a horrible reboot back in 2010. Up until 2003, Medal of Honor games were quality shooters for their time. In my opinion, 2002 was the pinnacle of the series since Allied Assault and Frontline came out that year. After that, Medal of Honor games were hit or miss until the series ended in 2010. However one of those games was released in 2005. Developed and published by EA, Medal of Honor: European Assault was released in June 2005 for PlayStation 2 , Xbox and GameCube.
Like most Medal of Honor games and World War II-themed shooters of the era, there isn't much story here. There is no real character development, storyline or dramatic elements. Basically, it's a war and you have to complete the objectives. You play as Lieutenant William Holt and must complete four campaigns, each with its own set of missions. Each campaign is set in different countries, including France, North Africa, the Soviet Union and Belgium. And of course you're going to kill a bunch of German soldiers. Each campaign has an opening sequence, which is narrated by the older Holt before moving on to other actors representing his younger wartime self. The voice acting is good, but not enough to really form an opinion. On top of that, soldiers would scream and shout during the battle, and German soldiers screamed in German. Those are all hallmarks of WWII shooters and nothing we haven't seen before.
Medal Of Honor European Assault
The gameplay in European Assault is a bit more interesting. You still have to complete missions to progress, but the environments themselves are more open than linear, giving you a sense of freedom. I guess you could say European Strike is kind of a precursor to what we'll see in future games, like Medal of Honor: Heroes and Airborne. Your mini-map always points to your primary objective, but as you explore your environment you will encounter additional objectives, otherwise known as secondary objectives. Before starting a mission, you can see how many objectives there are in total, but you won't know until you find them. This open environment is actually a big change of pace compared to the more linear missions in previous games. As soon as you start a mission, you don't need to charge up immediately for the main objective, and you can move wherever you want. Basically, you can complete the objectives in any order. You'll earn medals for completing missions, and winning all the gold medals is a decent incentive to repeat missions.
Geek Is Us
Each mission has its own objective, but you'll always be doing the same thing. You'll always be destroying things, returning scouts, rescuing prisoners, and killing high-ranking German officers. The challenge, of course, comes from the enemy, in this case Germany. There are four difficulty modes, and even in Normal, European raids can prove to be quite a challenge. Just walk into any situation with a firearm and you'll almost always get killed. Approaching an area full of German soldiers usually meant the target was close so you could always expect some heavy resistance. Using cover is a great way to avoid death. You'll want to approach each area with care, peering around corners and edges and aiming your sights for greater accuracy. You can always gain health in the form of medical kits scattered around the environment and from the canteen of fallen enemies. The medical kit can be stored and used whenever you want, which can be a real lifesaver during some of the more challenging encounters. On Easy and Normal difficulty, you start out with a certain number of Revives, which is the in-game equivalent of life. More awakenings can be earned by completing objectives. The two higher difficulty modes remove Revives, so when you die, you'll have to start the mission all over again. Medical kits are also removed so you will have to rely on the canteen drops to replenish health when picked up.
War is hell and Medal of Honor: European Assault tries to simulate it to some extent. Fortunately, you don't have to fight alone. You will always be accompanied by three fellow soldiers that you can command. However, the command system is so simple and I even wonder why it was included. You can order your people to move to a certain location or regroup. As far as that goes. They work pretty well, although they aren't always reliable. If it's unlocked, your team's AI really shows its stupidity, especially in the last two campaigns. You can order them to come out from behind cover, but they will run all over the place to get there, and many times they will just get in your way. They take damage and can die, but you can heal them with one of your medical kits. In a way they serve the purpose of keeping enemy fire away from you, making navigating the battlefield a little easier. Your squad members will literally kill the enemy, but if all your people die, you'll quickly realize how much you relied on their presence. German AI is actually quite good. They do a decent job of trying to dodge your fire, throw grenades, and are pretty good on their own, so you'll always want to be near cover.
The endgame really highlights how stupid your team is and how cheap the enemy AI is. While I enjoyed the endgame missions, most of them dealt with multiple enemies. Due to the historical context, you don't have many enemies, so the developers decided to throw a lot of them at you to increase the challenge. Sometimes enemies seem to have pinpoint accuracy and one wrong move can lead to instant death. If you've never played this before and don't know what to expect, chances are it will happen a lot. With more and more enemies to face, this happens more often late in the game and just doesn't seem fair. Yes, I know, war is unfair, but then again, this is a video game.
What would a WWII shooter be without a gun? You get a decent amount of WWII weapons against German troops. The M1 Garand, Thompson submachine gun, MP40, and StG-44 are all here, among others, and it's exactly what you'd expect, no real surprises. And, yes, just like in previous Medal of Honor games, the gun reload animations are fantastic. You'll take down a lot of Germans, and one of the more unique elements of European raids is the adrenaline meter. When you kill enemies your adrenaline meter will fill up and when it is full you can unleash the ultimate hell. You get unlimited ammo, invincibility, and bullets deal extra damage for a limited time. It's a great mechanic for getting out of tight spots or breaking into heavily defended areas.
Buy Medal Of Honor: Allied Assault™
Medal of Honor games have always been known for their music and European Assault does not disappoint. The soundtrack consists of a memorable cinematic orchestral track that fits perfectly with the game's theme and gameplay. The sound effects are also of very good quality. Guns sounded powerful, explosions thundered, and most of the time I felt like I was in the middle of an actual battlefield, all thanks to the excellent audio. Even the sound of Holt's teeth grinding as you move is obvious and adds only a hint of realism. The visuals are fine for now, I guess, nothing out of the ordinary. Some areas look a bit bland, but you'll likely be focused on the action most of the time, so you might not even notice. The framerate would occasionally drop, especially if things got busy or there was a lot of smoke around, and I did see a Ragdoll go crazy once, but I've never had any serious technical problems. Based on my experience, I think the game runs well and performs as expected for a console title. The embarrassment is that European Assault was never ported to PC. I own all the major consoles and PCs that can play the game and I've never taken sides in any of the system wars but this is one game I wish came to PC as it only needed mods. Okay.
So, was Medal of Honor: European Assault a success or a failure? I'd say it was a success. With only four campaigns, this is definitely a rather clumsy short game, but has plenty of action and moderate replay value. During that time, I think the open environment has been a refreshing change of pace, giving players a sense of freedom, discovery and control on the battlefield. I only had a few minor issues with the difficulty, but overall it's a solid shooter. I'd even say it was the last major Medal of Honor title to date. If you enjoy medals
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